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Atlas Finance — Budget Tracking Redesign

Role: Senior Product Designer
Timeline: 10 weeks
Team: 2 designers, 6 engineers, 1 PM
Tools: Figma, FullStory, Lookback
Atlas Finance Hero
32% Retention Increase
2.3x Daily Logging Frequency
63% Exit Rate Reduction
4.5★ App Store Rating

The Challenge

Atlas Finance is a personal budgeting app with 180,000 monthly active users. Acquisition was strong, but engagement was falling off. 44% of users stopped logging transactions within two weeks. The budget overview screen was the most visited page in the app, but it also had the highest exit rate. People were showing up and then leaving.

I was brought on to redesign the budget tracking experience to fix that drop-off and help users actually stick with the app.

Research & Discovery

I dug into FullStory sessions, analyzed the drop-off funnels, and ran 12 user interviews across three segments: budgeting beginners, intermediate trackers, and power users. A few things became really clear:

Drop-off Funnel
Interview Themes

Design Process

I reframed the budget overview around three ideas:

I prototyped a new overview that leads with a "monthly health score," which is just a single, encouraging metric. Below that, a focused view of the user's top 3 spending categories. And a floating action button for one-tap transaction logging so you don't have to go hunting for it.

I tested 3 iterations with 15 users, refining the health score visualization and quick-log flow each time.

Budget Overview Concepts
Quick Log Flow

Final Design

Here's what shipped:

Results

We rolled it out via feature flag to 50% of users over 6 weeks:

Reflection

The biggest thing I learned here is how emotional financial tools are. Traditional budgeting apps are all about precision and control, but what users actually needed was encouragement. Momentum. The health score was controversial internally. Some stakeholders thought it oversimplified the data. But testing showed that one motivating metric drove way more engagement than a detailed breakdown ever did. Sometimes you have to design for how people feel, not just what they need to see.

UX Perspectives & Best Practices